#Fri Mar 03 12:33:51 CST 2017
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-v21\\rippleable.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-v21\\rippleable.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-ldrtl-land-v17\\settings_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-ldrtl-land-v17\\settings_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-ldrtl-land-v17\\back_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-ldrtl-land-v17\\back_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\raw\\light_vertex.shader=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\raw\\light_vertex.shader
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout\\settings_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\settings_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-land\\ui_layer_with_portrait_support.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-land\\ui_layer_with_portrait_support.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-ldrtl-v17\\back_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-ldrtl-v17\\back_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout\\ui_layer.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\ui_layer.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout\\back_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\back_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-hdpi-v4\\quantum_ic_close_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-hdpi-v4\\quantum_ic_close_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout\\ui_layer_with_portrait_support.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\ui_layer_with_portrait_support.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-hdpi-v4\\transition.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-hdpi-v4\\transition.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-ldrtl-v17\\settings_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-ldrtl-v17\\settings_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout\\transition_view.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\transition_view.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable\\rippleable.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable\\rippleable.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-mdpi-v4\\transition.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-mdpi-v4\\transition.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xhdpi-v4\\quantum_ic_settings_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xhdpi-v4\\quantum_ic_settings_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\drawable-nodpi\\vr_icon_background.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-nodpi\\vr_icon_background.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-hdpi-v4\\quantum_ic_settings_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-hdpi-v4\\quantum_ic_settings_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xxxhdpi-v4\\quantum_ic_close_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xxxhdpi-v4\\quantum_ic_close_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-land\\back_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-land\\back_button.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\raw\\passthrough_fragment.shader=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\raw\\passthrough_fragment.shader
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xxhdpi-v4\\quantum_ic_settings_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xxhdpi-v4\\quantum_ic_settings_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xxxhdpi-v4\\quantum_ic_settings_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xxxhdpi-v4\\quantum_ic_settings_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xhdpi-v4\\quantum_ic_close_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xhdpi-v4\\quantum_ic_close_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\layout\\common_ui.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout\\common_ui.xml
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-xxhdpi-v4\\quantum_ic_close_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-xxhdpi-v4\\quantum_ic_close_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-mdpi-v4\\quantum_ic_close_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-mdpi-v4\\quantum_ic_close_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\drawable-nodpi\\vr_icon.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-nodpi\\vr_icon.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\drawable-mdpi-v4\\quantum_ic_settings_white_24.png=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\drawable-mdpi-v4\\quantum_ic_settings_white_24.png
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\src\\main\\res\\raw\\grid_fragment.shader=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\raw\\grid_fragment.shader
C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\exploded-aar\\com.google.vr\\sdk-common\\1.20.0\\res\\layout-land\\settings_button.xml=C\:\\Users\\Salon\\Desktop\\gvr-android-sdk-master\\samples\\sdk-treasurehunt\\build\\intermediates\\res\\merged\\debug\\layout-land\\settings_button.xml
