Modifier and Type | Class and Description |
---|---|
static class |
PlayerEvent.EventId |
Modifier | Constructor and Description |
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protected |
PlayerEvent(long handle)
Constructor to be use when creating Events from Native code.
|
|
PlayerEvent(long handle,
boolean takeOwnership) |
finalize, getEventId, getMessage, getNativeHandle, init, stopPropagation
protected PlayerEvent(long handle)
handle
- public PlayerEvent(long handle, boolean takeOwnership)