public class VRScene extends BasicScene
BasicScene.LogoPosition
Node.ProjectionMode
LM_FINGER, LM_GRAVITY, LM_HOLD_AND_DRAG, LM_MOTION
Constructor and Description |
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VRScene(Context context) |
VRScene(Context context,
long handle,
boolean takeOwnership) |
buildScreenFromMeta, clearMediaEvents, finalize, getDuration, getLastSceneCameraMatrix, getLogoPosition, getLookFlags, getLoopEnabled, getMotionProviderEnabled, getPaused, getRayFromScreen, getTime, hitTest, isHandleValid, loadImage, loadVideo, onAccuracyChanged, onBufferingUpdate, onCompletion, onError, onInfo, onPrepared, onSeekComplete, onSensorChanged, pointCameraAtScreen, registerMediaEvents, release, setIsActive, setLogoPosition, setLookFlags, setLoopEnabled, setMotionProviderEnabled, setOnBufferingUpdateListener, setOnCompletionListener, setOnErrorListener, setOnInfoListener, setOnPreparedListener, setOnSeekCompleteListener, setPaused, setTime
addEventListener, fromFile, getCamera, getIsActive, getRoot, init, removeEventListener, setCamera
addChild, removeChild, removeFromParent
getNativeHandle, getRotationX, getRotationY, getRotationZ, getScaleX, getScaleY, getScaleZ, getX, getY, getZ, setPosition, setRotation, setRotationX, setRotationY, setRotationZ, setScale, setScaleX, setScaleY, setScaleZ, setUniformScale, setX, setY, setZ, takeOwnership
clone, equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
getNativeHandle
getNativeHandle